Country: United States
Year: First release: God of War: NA: March 22, 2005
Category: God of War 2018 video game
Release Date: Initial release date: April 20, 2018
Platform of origin: PlayStation 2
Developers by: SIE Santa Monica Studio
Designer : Cory Barlog
Publisher: Sony Interactive Entertainment
God of war series: God of War: Ascension, God of War: Origins Collection, God of War: Ghost of Sparta, God of War III
Age Restriction: 13+
It's a big year for Sony, and the company is about to come out swinging. Swinging a massive, rune-carved axe, to be specific. God of War isn't out until April 20, but I and the rest of the gaming press will be giving you our reviews much earlier than that: the review embargo for the game lifts at 12:01 PST on April 12, meaning that you'll be able to read the thing when you wake up this Thursday. It's probably Sony's heaviest-hitting exclusive PS4 game since Uncharted 4 came out in 2016, and the company is hoping that it could be a big new introduction to one of its tentpole brands. God of War is a reboot for the long-running mythological battler, which was fairly necessary considering there were really no major figures in Greek mythology left to kill. We meet up with series protagonist Kratos a few years on in his life, with the beard, son and haggard face to prove it. He's living now in mythological Scandinavia, which means there are Trolls, Draugr, and an entire new pantheon of immortals to slaughter. It also makes some crucial changes to the combat to match Kratos' new, world-weary visage -- the camera is now pulled back right behind the main character, limiting the sorts of nimble acrobatics that defined the series until now. Gone too are Kratos' signature Blades of Chaos, replaced instead with a setting-appropriate axe. It's best not to read too much into review embargoes, but you can glean a little bit about how a company expects a game to perform by how generous they are. If a developer doesn't give out review copies until launch, it generally means one of three things: that it's an online game that can't be adequately evaluated before release, that the company doesn't expect it to review very well and is trying to limit the damage, or that it's being published by Bethesda. For single-player games, it's much more standard to give reviewers a week or so of lead time -- oftentimes less -- and then set the review embargo for midnight on release day. With God of War, however, Sony has distributed review copies far in advance of the release and set a review embargo a generous eight days ahead of launch -- something you very rarely see outside of Nintendo. It means that Sony is feeling confident about the reviews and wants to use them to build hype for the game ahead of launch. It's a good sign, generally, so look forward to seeing what we've all got to say when the embargo lift. For me, it's back to slaughtering ogres with my nice new axe.
We've spent the past week playing Sony's upcoming action-RPG to death, and we're excited to be able to tell you all about it on Thursday, April 12 at 12:01 AM Pacific time. If you're counting, that's a full week before God of War officially comes out on April 20. Without spoiling anything I can tell you that our written review is currently a little over 3,800 words long, so rest assured that our own Jonathon Dornbush has a few things to say on the topic. In the meantime, you can get some idea of what to expect by checking out some of our preview coverage of God of War, including our reaction to the first three hours of gameplay, and our handy guide to all the God of War preorder bonuses. Or, if you want to avoid all information on the new game until the verdict is in, you can reminisce with us by checking out the slideshow below that rounds up all of IGN's God of War reviews since the series kicked off in 2005.
As I was sitting down to write about Sony Santa Monica’s upcoming God of War,
previews for the title were just starting to appear, and the same theme was mentioned in
every preview: maturity. It’s been five years since the last main entry in the God of War franchise, PS3
release God of War: Ascension in 2013, and it feels like the series needed this break.
“From both a story and gameplay perspective, God of War has grown up,” The Verge’s Chaim Gartenberg wrote. Time’s Lisa Eadicicco added: “The Kratos we meet in the new God of War game has undergone a transformation,” while Eurogamer’s Martin Robinson said that the “more mature take on the formula, chilled slightly by the new Norse backdrop” is a “much deeper – and subsequently satisfying – one.” Meanwhile, Polygon’s Samit Sarkar wrote: “The game manages to feel like a bold new direction for God of War while retaining the essence of the series. Like Kratos himself, Sony Santa Monica is turning over a new leaf.” Essentially, Videogamer’s Alice Bell put it in a nutshell: “God of War is both unfamiliar and familiar at the same time.” That means Sony has achieved its goal of marketing an established franchise as a reboot, with the potential to attract both fans of the series and newcomers when it releases on April 20th.